01
Format Overview
This is a Guillotine League: every week, the
lowest-scoring team is eliminated. Last team standing wins.
- League size: 16 teams
-
Scoring: Full PPR, with adjustments below
- Draft: Snake
-
Season structure: Elimination runs weekly
starting Week 1. With 16 teams and one elimination per week, the
league naturally bottoms out at a single team around Week 15.
02
Elimination Rules
-
Who's out: Lowest total points that week, full
stop.
-
Tiebreaker: If tied for lowest score, resolved
in this order: (1) lowest bench points that week, (2) lowest
total score (starters + bench) from the previous week, (3) coin
flip.
-
Timing: Elimination is final once Sleeper locks
scores for the week (typically Tuesday morning after MNF).
-
Notification: Eliminated manager is notified
via text or Sleeper chat with final standings.
03
Roster Rules Post-Elimination
-
Eliminated team's entire roster hits waivers, processed 12:00 AM
Wednesday.
-
Waiver process: FAAB bidding. Each team starts
with $1,069 in FAAB for the season. When
multiple teams are eliminated the same week, all their rosters
hit waivers together in the same FAAB run.
-
Roster: 1 QB, 2 RB, 2 WR, 1 TE, 2 FLEX
(RB/WR/TE), 1 K, 1 DEF, 6 bench, 1 IR — 16 total roster spots
(17 with IR). Remaining teams may not exceed
this after pickups.
-
IR spots: 1 — players designated OUT or
SUSPENDED are eligible for the IR slot (in addition to standard
injury designations)
04
Scoring Adjustments
Full PPR plus:
| Stat |
Points |
| FG Made |
3 |
| FG Distance Bonus (50–59 yards) |
+1 |
| FG Distance Bonus (60+ yards) |
+2 |
| FG Missed (0–29 yards) |
-2 |
| Pass Completion (QB) |
0.25 |
| 40+ yard TD bonus (Pass, Rush, or Reception TD) |
+1 |
| 50+ yard TD bonus (Pass, Rush, or Reception TD) |
+1.5 |
40+ and 50+ TD bonuses stack — a 50+ yard TD earns +1 (40+ bonus)
AND +1.5 (50+ bonus) = +2.5 total, on top of the standard TD
points.
Full settings live in Sleeper — this table is the reference copy
in case of disputes.
05
Trades & Waivers
- Trade deadline: Week 10
-
No league-wide veto vote. All trades are subject to commissioner
review only.
-
Commissioner will only veto in the case of
clear collusion. A lopsided or "bad" trade is
not, by itself, collusion.
-
Before vetoing, the commissioner will reach out to both involved
parties to hear their reasoning before making a call.
- Concerns about a trade? Text the commissioner directly.
06
Payouts
- Buy-in: $20 per team
- Total pool: $20 × 16 teams = $320
-
3rd place (3rd-to-last team standing): $40 flat
(2× buy-in)
-
Remaining pool (total pool − $40) is
split:
-
1st place (last team standing): 60% = $169
-
2nd place (2nd-to-last team standing): 40%
= $111
-
"First Blood" (dis)honor: the first team
eliminated each season lets the commissioner name their team for
the entirety of the following season.
07
Communication
- Primary channel: text or Sleeper chat.
-
Managers expected to set lineups and respond to league business
in a timely manner.
-
Non-responsive/inactive managers: commissioner
reserves the right to take over the team or find a replacement
manager.
08
Commissioner Authority
- Final say on rule disputes not covered here.
-
Any mid-season rule change requires majority league vote and
takes effect the following week, never retroactively.
-
These rules can be amended in the off-season with league
consensus.
By joining this league, all managers agree to the above.
Revision History
| Date |
Change |
| August 20, 2026 |
FG Scoring:
3pts + 0.1/yard
->
3pts
(+1 for
50-59 yds,
+2 for 60
yds)
|
| July 30, 2026 |
Removed the Anti-Tank Rule (Lineup Integrity) section —
deemed unnecessary.
|
| July 29, 2026 |
League Rules published. |